I’m trying to connect two players through Unity and the Facebook SDK. I would like for a player to send an apprequest or something of the sort to a facebook friend who also has the app and when the player accepts the request, the app opens and connects both players to the same server(one of them creating/hosting). My problem is to figure out how to make the player who received the apprequest actually do an action when they “Accept” it in Unity. Any ideas or thoughts on a solution for this or have any links that would help me with this?