Facing problem , Stuck in my first game making idea

Hello Everyone ,
I am new in unity and try to understanding the unity from a week ago and i have a super big box of ideas but i after trying and watching so many fps(First Person Shooter)/multiplayer tutorials and Trying to making some games in 2d like flappy bird and try to finding some physics based car or bike game tutorial i am 17 and completed my +2 and not good in programming also but i can’t wait to make my own game . I have so many stored ideas for 2D , 2.5D or 3D games . Please someone help where i start and what game i make that can get so mauch fast popularity and i also want my dev accounts in playstore and itunes so i want to add in app purchases plugins in game my game is totally free . Please advice me and tell about a full tutorial from start making character to sprites and then a full tutorial about any type of 2d or 3d game so i share and add my own creativity by using that knowledge but i fully don’t know where i start and which platform game i make so far and first lunch here in unity website and then some mini free stores after that when i able then i use the big stores. Please help me what i do if have any good idea share here . A full tutorial video links to teach from a - z full .
Thanks a lot , experienced friends .

It was very hard for me to start programming, but when i first started, it was the only thing i thought of everyday! :slight_smile:
I think i started with this tutorial: https://www.youtube.com/watch?v=S58stmLA60U
He has a series where he shows how to script Javascript. He teaches you the basic of Javscript, and after that you can try experiment with the knowledge you have gotten from the videos! :slight_smile:
Dont start of by watching videos like “How to make health script”, “How to make a gun shoot”. Because you are not going to get anything out of it, because first of all: Most of these tutorials are made for people who knows the basic of javascript. Second: Sometimes they just give you the script.
When you know the basic go try and make this: https://www.youtube.com/watch?v=_IzbNanA1Vk

Thats what i did, and after 3 months, i made my first game which is on the google play store! Right now i have 3 on google play and it was 6 months ago i started programming :slight_smile:

Thanks for a very cool advice . Can you tell me the name of your game for inspiring .

Start extremely simple.
Make pong or flappy bird. For this you will need to learn how to move objects, and check for collisions. And that is about it.

Thanks @Pelajesh .

Thanks both of u guys i think first i have to prepare in javascript but my main problem is not scripting that’s 3d character modeling or if we are talk about in 2d then its 2d character making for sprites .
After think about it so much i got the final decision that i have to make a new type of 3d fps game using action and adventure but the first think is character . I can make terrains in blender or textures in photoshop but when i try to make a character i also get confused . I want to use zbrush i don’t get free tutorials exactly what i want to make like i want to make a soldier or some another animal i find their tutorials on viemo and youtube and that’s also not full . Or some of them making a speed sculpt tutorial and that was not cover the beginners area . After a lot of search zbrush is looks better to make any 3d model easy and fast . Please if you have any tutorial that can help me or those beginners who will watch this thread .
Thanks .

Sculpting is generally the fastest method for artists, as it feels more natural, but don’t by any means assume it’s easy. Most people will agree that Zbrush is far from easy, as it takes some serious getting used to before you make any progress. Also, if you’re this new to 3D modelling, how do you plan on getting Zbrush? Unless you have a lot of money, as $795 seems like a lot to blow, so I hope you’re not planning on pirating (that’s another conversation though and I’m not accusing you of anything).

You need to seriously slow down and start basic. If you’re new to scripting then I wouldn’t recommend an FPS, they’re harder than they look. Also, the amount of modelling you’ll need to do in order to make an FPS is going to be challenging for someone who is having trouble with 2D and 3D art at the moment.

The reason you find less tutorials for beginners for Zbrush is because it’s a professional app, mainly used by professionals, so they don’t have to cover the basic concepts of sculpting / character design. This is why I think it’d be best for you to start small in something like blender. There are plenty of tutorials on YouTube (though they’re everywhere on the net) on basic character modelling in Blender. Go watch some - model 20 heads and see how you improve.

You mention wanting to have in-app purchases and multiplayer in your games - seriously if you’re new to game development forget about these for the moment and make something small - I can’t repeat this enough! Make a spaceship asteroid avoiding game (it was my first project) and polish it as much as you can. Then when you have a few small things under your belt, consider some more advanced stuff.

As for art, the only way to get better at that is through practice. Seriously, it takes time, there’s no easy route. You’re not going to be able to make AAA assets for FPS games in your first week/month/6 months. Art is hard for a lot of people, it’s often considered an easy part of game development but that’s completely incorrect. Those who are really good at it have spent countless days practicing because they love it.

And don’t do it for the app’s popularity or money, do it because you enjoy it.

There is no quick fix, only time and practice.

Thanks @tweedie for a good advice for a beginner like me and those who watching the thread .

If someone have any more advice for beginner please post it . Because today there are so much like me waste time to find jump start tutorials but they don’t watch at basic programming .

If you want to try your hand in 3d modeling I would highly suggest you start with something free like Blender. Best $18 I’ve ever spent was for a subscription for countless tutorials at CG Cookie. I don’t know if they are the best tutorials but they are professionally made and very Barney Style. Plus you can sub for a month and download all the videos you want. Start with a few Blender Intro tutorials and if you want a thorough tutorial on modeling, texturing, rigging and animating a character for use in a game engine then work your way up to following the Low Poly Character tutorial.

Plus your sub gives you access to the entire CG Cookie site and they have some nice Unity tutorials, however, a lot of the Unity tutorials don’t require a subscription.

Thanks @coldjalapeno , CgCookie and Digi tutors really awesome and i also try to use blender . I want a simple suggestion if i want to make a 2.5d game and want some tutorials to make the 2.5d characters then i have to spend so much time to make sprite and edit in Photoshop then use BrashMonkey Spriter for movements can i use unity animation for 2.5d character . I just thought this idea . Is it helpful for beginners to make there first game more fast and understanding way because i didn’t find any blog or site (In my search but hope you find it) that also have this idea . Does it work . Pls reply shortly .

Want to finish a project? Then start with 2D. Get Paint.Net (2D Texture tool), Gimp (2D Texture Tool), and Inkscape (2D vector-art). Then, go through the new Unity tutorial for the 2D bridge game like 20 times. Read ALL of the code, add in your own textures, and add new features to the game in script.

Trying to go 2.5 or 3D will literally adds a dimension to the problem, forcing you to tackle modeling, animation, and 3D physics. Don’t do it! Keeping things simple will motivate you to continue learning. And of course, read this thread. It takes YEARS, so invest your time wisely.

Gigi

Thanks @Gigiwoo

Well I can’t give you great advice, based on experience, on how to start or create your first game because I’m still making my own. I’m starting with a simple 2D flappy bird derivative and in this process I realized that I’m pretty horrible at drawing my own 2D sprites but probably because I haven’t put much effort into it. So what I’m doing is making 3D models, animating them and then using still images of the animation to create a sprite sheet. It’s a bit overkill for this game but I wanted to continue honing my skills in 3D modeling; Although, being able to jump back into blender to create different animations for another/updated sprite sheet is really convenient.

This video (I think… unable to watch it while here at work) shows how to create a sprite sheet with blender animations.

Hi @coldjalapeno you can also use “Sprite by Brash Monkey” just animate 2d sprite and it make frame for each movement for you while exporting it to png(Just Google it). Then use in unity .
Hope it works and good luck for your new game .