Fade additive Transparency ?

Hi,

i i am wondering why i cannot fade out Shaders that are transparent with Additve Blending mode. 0 should be zero in any addition ?

Currently i am working in the LWRP, if i switch to additive is just reacting on the color but not on any Alpha Input regardless if 1 or 0. Is that a normal behaviour, what is your workflow with additive Shaders ?

thx

Additive blending doesn’t use the alpha for transparency. Make the RGB darker to fade.
Additive transparency adds the rgb values to the pixel. So if RGB = 0 then it’ll add 0 to the pixel.

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