fade between 2 textures

is there a way to get a fade between 2 textures on an element done?..

what i’d like to have:

  • add two textures to a 3d element whereas one is on a higher layer(if thats possible)
  • add an alpha level to the upper texture so it gets less visible.

You can add multiple materials, and just alpha fade the outer layer.

Yes this is easy to do with a simple shader, or a modification (duped version) of whatever shader you are using, while the solution with dual materials can be used, it would cause 2 draw calls, and be of worse performance, not to mention not be opaque, so it might cause problems with post processes…