is there a way to get a fade between 2 textures on an element done?..
what i’d like to have:
- add two textures to a 3d element whereas one is on a higher layer(if thats possible)
- add an alpha level to the upper texture so it gets less visible.
is there a way to get a fade between 2 textures on an element done?..
what i’d like to have:
You can add multiple materials, and just alpha fade the outer layer.
Yes this is easy to do with a simple shader, or a modification (duped version) of whatever shader you are using, while the solution with dual materials can be used, it would cause 2 draw calls, and be of worse performance, not to mention not be opaque, so it might cause problems with post processes…