fade between static cameras

How can fade or cross fade between several different cameras in the scene ? given that all cameras are static?


You must first copy the screen pixels to a texture, and then fade that texture. Here is a scrip by Eric Haines that does this.

See scripts in unifywiki, under camera's section there are several fade in/out effects.

Here is the C# version of that script. [2043-screenwipe.zip|2043]