Hi there
I am trying out fading in when I start each level of my game, but my problem is that it only happens in the the beginning of my game and I want to fade in each time I go to a different scene of my game. I can’t figure out why it only load once in the beginning and ever again.
Here is my code:
var fadeTexture : Texture;
var startColor : Color = Color(0,0,0,1);
var endColor : Color = Color(0,0,0,0);
var duration : float = 2.0;
internal var currentColor : Color;
function Start () {
currentColor = startColor;
Destroy(gameObject, duration + 1);
}
function OnGUI() {
GUI.depth = -10;
GUI.color = currentColor;
GUI.DrawTexture(Rect(0, 0, Screen.width, Screen.height), fadeTexture);
}
function FixedUpdate () {
currentColor = Color.Lerp(startColor, endColor, Time.time/duration);
}