Hi there!
I realised Player.log contains this output:
[ALLOC_DEFAULT] Dual Thread Allocator
Peak main deferred allocation count 9
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 47 Subsections = 48128 buckets. Failed count: 14323
32B: 36 Subsections = 18432 buckets. Failed count: 30716
48B: 46 Subsections = 15701 buckets. Failed count: 20727
64B: 40 Subsections = 10240 buckets. Failed count: 44752
80B: 34 Subsections = 6963 buckets. Failed count: 7120
96B: 30 Subsections = 5120 buckets. Failed count: 25542
112B: 11 Subsections = 1609 buckets. Failed count: 18292
128B: 12 Subsections = 1536 buckets. Failed count: 5997
I don’t understand what’s the exact problem and how to fix it (which memory I should increase).
I have standard memory settings. According this log I see here is not enough pre-allocated memory. Am I right?