Failed builds automatically closing my scene

Sometimes I’ll make a build and forget that I still have a build open. Understandably, this causes the build to fail.

Less understandably, in my opinion, it causes Unity to close the scene I have open (without saving it, of course) and open a new scene with just a camera in it. (No directional light, so it isn’t the normal “new scene” scene. It’s an orthographic camera. Maybe something to do with the splash screen?)

What causes this irritating behavior? Is there anything that can be done other than, obviously, saving often and making sure I don’t have builds running when I build? Is this, in fact, a bug?

Windows 10 x64
Unity 5.5.0f3

Also on the subject of failed builds failing way too catastrophically: I just tried to build to a drive with no space on it and that crashed Unity and (somehow) my timer program too.