Anyone who can tell me why I am getting a lots of warnings like this?
Failed to add the asset file size for GI/level0/3d/3d6e31aa018a13d5da159ffc4a2e70c1.rpc.sse
UnityEditor.HostView:OnGUI()
Failed to add the asset file size for GI/level1/16/169d7d8dc6476c6c8c1c8d0ff57830c9.ecm
UnityEditor.HostView:OnGUI()
Failed to add the asset file size for GI/level1/16/169d7d8dc6476c6c8c1c8d0ff57830c9.iws.sse
UnityEditor.HostView:OnGUI()
Failed to add the asset file size for GI/level1/16/169d7d8dc6476c6c8c1c8d0ff57830c9.rnt
UnityEditor.HostView:OnGUI()
I’ve had this issue since 5.2.0p1 but for some strange reason, no dev has shown interest. I’ve filed a bug report + repo project but seems like it is still there after may iterations of patch releases.
I am only using precomputed GI. Is quite strange, only one level have problems, rest seems fine. And there is no info on what we should change or check. I hope any Unity devs who can solve that to answer.