Hello, I am using NavMeshComponents ( for runtime NavMeshSurface baking) and try to place NavMeshAgent onto it. But “Failed to create agent because it is not close enough to the NavMesh” problem happens every time I procedurally generate level and bake it… I try to find some usefull methods aka “Rebind” - unsuccsessfully
Can anyone help me or give advice? I also search on git for this issue and
owner(Adrian Țurcanu) dont give solution for it, but give only reason why it may happens with agents Also I’ll try to connect with him.
There some pictures to show problem if it is necessary -pivot of agent is perfectly on baked surface