I’m using unity authentication for my project. In windows, authentication is working but in mac it’s not working. Getting errors. I tried deleting player prefs file, cloning again from plastic scm then also getting same error.
Hi. I see in image you attached the message “Token is expired”, in the current version of the Authentication SDK we validate if the expirationTime timestamp against the computer clock and most likely the clock on your mac is not synced to global time which is causing issues. At the present time you can manually remove this validation and make an embedded package for the authentication package or wait for our next release in which this validation will no longer cause issues.
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Thank you davialbuquerque. Whatever you said is correct, that issue is came because of system clock only. now it’s fixed.