Hi,
Exporting WebGL from Unity 5.6.4.
Getting this error:
Failed to execute ‘shaderSource’ on ‘WebGL2RenderingContext’: parameter 1 is not of type ‘WebGLShader’.
It happens mostly on mac, about 6% of the time. Less on windows.
Any hint (or a solution) as to where to find the culprit?
Thanks,
Nir