I am getting this weird warning "Failed to find expected binary shader data in ‘UI/Default’, when I load android builds on the device. All the things that use UI are pink is color ( Missing shader color ). The weird thing is that the cloud builds work fine. It is only when I make the builds manually on a Mac machine on Unity 2019.2.11f1, I get that warning. Has anyone else experienced this issue before ?
That shader should be present in unity default resouces if I am not mistaken, you may want to reinstall Unity + Android Support. Maybe something got corrupted
@Tomas1856 I tried reinstalling unity. Reimporting all assets. Deleting the library folder.Making sure that GraphicSettings has that shader to load by default. Still the same issue.