Failed to find expected binary shader data in 'UI/Default'

Hello,

I am getting this weird warning "Failed to find expected binary shader data in ‘UI/Default’, when I load android builds on the device. All the things that use UI are pink is color ( Missing shader color ). The weird thing is that the cloud builds work fine. It is only when I make the builds manually on a Mac machine on Unity 2019.2.11f1, I get that warning. Has anyone else experienced this issue before ?

That shader should be present in unity default resouces if I am not mistaken, you may want to reinstall Unity + Android Support. Maybe something got corrupted

@Tomas1856 I tried reinstalling unity. Reimporting all assets. Deleting the library folder.Making sure that GraphicSettings has that shader to load by default. Still the same issue.

What if you create empty project, do you have same issue?