Enabled shared depth buffer for HoloLens and getting this issue.
2017.3.0p4
Bug Report 995002
-Create a new project.
-Switch build platform to Windows Universal.
-Go to the player settings and enable XR and add the Windows Mixed Reality SDK
-Switch the scripting backend from IL2CPP to DotNet
-Build empty scene with just a main camera and directional light.
-Build and deploy to HoloLens and attach VS debugger.
-View and save output log. <-Base test case.
-In the editor, go to the XR Player settings and enable the shared depth buffer.
-Build the same scene and deploy to the HoloLens
-Attach the VS debugger
-Save and view the output log. <-Error test case.