Bump… using latest 5.4.2p3 and still have 100mb build logs that are mostly garbage like this… in fact, during our particular build process, we have 64,780 instances of “Failed to insert item”.
[10:12:31]: [Step 1/2] Failed to insert item. Name: Party Member UI, Command: SCRIPT9222
[10:12:31]: [Step 1/2]
[10:12:31]: [Step 1/2] (Filename: C:/buildslave/unity/build/Editor/Platform/Windows/MenuControllerWin.cpp Line: 518)
[10:12:31]: [Step 1/2]
[10:12:31]: [Step 1/2] Failed to insert item. Name: Party Options Context Menu Button, Command: SCRIPT9954
[10:12:31]: [Step 1/2]
[10:12:31]: [Step 1/2] (Filename: C:/buildslave/unity/build/Editor/Platform/Windows/MenuControllerWin.cpp Line: 518)
[10:12:31]: [Step 1/2]
[10:12:31]: [Step 1/2] Failed to insert item. Name: Party UI, Command: SCRIPT3338
[11:14:26]: [Step 1/2] Failed to insert item. Name: Login UI, Command: SCRIPT4936
[11:14:26]: [Step 1/2] UnityEditor.BuildPipeline:BuildAssetBundleInternal(Object, Object[ ], String[ ], String, BuildAssetBundleOptions, BuildTarget, UInt32&)
[11:14:26]: [Step 1/2] UnityEditor.BuildPipeline:BuildAssetBundle(Object, Object[ ], String, UInt32&, BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\artifacts\generated\common\editor\BuildPipelineBindings.gen.cs:306)
[11:14:26]: [Step 1/2] UnityEditor.BuildPipeline:BuildAssetBundle(Object, Object[ ], String, BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\artifacts\generated\common\editor\BuildPipelineBindings.gen.cs:282)
[11:14:26]: [Step 1/2] PortBuildMenu:BuildConversationBundlesInternal(Boolean) (at Assets\Editor\PortBuildMenu.cs:9290)
[11:14:26]: [Step 1/2] PortBuildMenu:BatchPostProcessBuild(BuildTarget, Boolean) (at Assets\Editor\PortBuildMenu.cs:8099)
[11:14:26]: [Step 1/2] PortBuildMenu:BatchPostProcessBuildForPC() (at Assets\Editor\PortBuildMenu.cs:480)
[11:14:26]: [Step 1/2]
[11:14:26]: [Step 1/2] [C:/buildslave/unity/build/Editor/Platform/Windows/MenuControllerWin.cpp line 518]
[11:14:26]: [Step 1/2] (Filename: Assets/Editor/PortBuildMenu.cs Line: 9290)
[11:14:26]: [Step 1/2]
[11:14:26]: [Step 1/2] Failed to insert item. Name: Logout Timer UI, Command: SCRIPT6604
[11:14:26]: [Step 1/2] UnityEditor.BuildPipeline:BuildAssetBundleInternal(Object, Object[ ], String[ ], String, BuildAssetBundleOptions, BuildTarget, UInt32&)
[11:14:26]: [Step 1/2] UnityEditor.BuildPipeline:BuildAssetBundle(Object, Object[ ], String, UInt32&, BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\artifacts\generated\common\editor\BuildPipelineBindings.gen.cs:306)
[11:14:26]: [Step 1/2] UnityEditor.BuildPipeline:BuildAssetBundle(Object, Object[ ], String, BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\artifacts\generated\common\editor\BuildPipelineBindings.gen.cs:282)
[11:14:26]: [Step 1/2] PortBuildMenu:BuildConversationBundlesInternal(Boolean) (at Assets\Editor\PortBuildMenu.cs:9290)
[11:14:26]: [Step 1/2] PortBuildMenu:BatchPostProcessBuild(BuildTarget, Boolean) (at Assets\Editor\PortBuildMenu.cs:8099)
[11:14:26]: [Step 1/2] PortBuildMenu:BatchPostProcessBuildForPC() (at Assets\Editor\PortBuildMenu.cs:480)