I’m using a Macbook Pro and have downloaded Unity Hub with Unity version 2020.1.4f1 with windows, macOS, iOS, Linux, and Android build support.
However, every time I try to open an existing project or create a new one I get the “failed to load window layout” error. Both options “Revert factory settings” and “Load default layout” do not work and result in the same error window opening up again. I tried uninstalling and reinstalling Unity and Unity Hub but still face the same problem.
Is anyone aware of a solution? I would be grateful if you could help me out
I am having this same issue on my MacBook. Happens in both 2020.1.5 and 2020.1.6
-Jeff
I have this problem now too on 2020.1.5 since yesterday. Macbook running macOs Catalina. Any solutions?
Ok, managed to get my project running with this solution:
- In the projects Library folder there is a file “CurrentLayout-default.dwlt”
- Go into USER/Library/Preferences/Unity/Editor-5.x/Layouts/Default and open the file “Default.dwlt” in a text editor, copy all the content of it and replace the content of the “CurrentLayout-default.dwlt” with it.
- Open your project
That worked for me. (Had the same issue). Thanks @chribbe !!!
Just came here to also say that this worked. Hopefully this gets fixed soon. Thanks @chribbe
I get the same error on Windows with the version 2020.1.6f1
I cannot create new projects anymore because of this garbage. Tried 2020.1.6 and 2020.1.7, deleting library folders and chribbes fix above. Now im afraid to close my current project. I am on WIndows 10. Another afternoon lost to Unity bugs…
This happens to me everytime when unity find a new version and the update window try to pop up.
Make a backup from the CurrentLayout-default.dwlt and replace this file until this bug is fixed…
I am having a similar issue in Unity 2020.1.6 and every workaround I attempted has failed.I cannot find the “Default.dwlt” file. Is that Mac only? If so, has there been a solution presented to Windows users with multiple screens?
Thanks, that put me on the right tracks: I just copy/pasted a CurrentLayout-default.dwlt from another project to the new one I just created (that had the bug), and went on my merry way.
You saved me quite a bit of time here ![]()
@chribbe thanks!
Thanks @chribbe ! That worked for me, on a mac. Basically replacing the content of my projects current layout file with a default one from unity, no harm. Great solution, saved me a lot of time, thanks again.
The suggested Mac solution is valid for Win 10. I’ve tried it for my project and it works.
- Find and copy the contents of “Default.wlt” in the Unity layouts folder. The default directory will be something like:
C:\Users[YOUR USER DIR]\AppData\Roaming\Unity\Editor-5.x\Preferences\Layouts\default - Locate “CurrentLayout-default.dwlt” in your project’s Library directory, open it, paste in the copied contents replacing all data and save.
- Open your project.
It’s a frustrating bug, but this workaround has been successful for me.
Yes very nasty bug. I have scrubbed a few projects before I saw this fix. THis would be a great one to bump up to the head of the line for a fix imho ![]()
I’m running into this issue everytime I restart a project. I have to go into the Library folder and delete the two layout files to open it, which causes me to lose my saved window settings. Any ideas how to resolve this? I’m on 2019.4.15f1
Having the same issue with 2019.4.15f1. Says unable to load layout and to revert to defaults. Clicking on default and trying to load does not work however clicking on default then quitting and restarting seems to bring project up with default layout. I have tried the fix by going into a new projects library folder and copy/pasting the default layout.dwlt file but this only works once and then goes back to its bizarre behaviour of not being able to load the layout the next time you try and restart your project. Pretty frustrating
This is STILL not fixed in 2019.4.15 - it has been going on for months.
At least now you can click revert layout, then cancel, then run again, then revert to old layout if saved… hmm just fix it already!
Unity please update us on this long standing bug which should not be seen in an LTS release (or left unfixed in any other…)!
Same, keeps happening pretty regularly, very annoying issue.
