So I make an app for Android and iPhone. The app itself has no any differences feature or code in both platforms. I’ve no issue when I deploy it for Android but then when I try to build it for iOS, these errors come out :
The app is successfully built, but can’t track any image.
The thing is I have no idea why this could happen, because I already assign the ‘ImageLibary’ in Unity inside MARSSession.
Can someone help me with this issue? I’ve been stuck for almost 1 week just to figure out the solutions…
Thank you so much
EDIT : Currently using Unity 2020.3, MARS 1.3, and XCode 13
Hey there, Seems you have an issue with the marker library; could you check that on your MARS Marker library you have next to it a file with the same name that ends in _arf ?. MARS needs both to work.
Also, could you tell us if this also happens on latest Mars 1.3.1?
Thats quite strange; could you tell us what version of ARFoundation ARKit and ARCore are you using?, also ARF providers. Are you able to check if this still happens on XCode 12.5?. Which version of XCode 13 are you using, final release or a Beta. (And if its a beta, which Beta)
I’ve been unable to reproduce this (with XCode 13) - would you be able to file a bug report (Help → Report a bug…) from one of your projects that has the error? That’ll help us track it down.