Fake 2d Digging

hi all,

Has anyone tried to simulate digging? like in digger games?

example
1523524--87387--$Digger_Remastered.png

have seen a post on unitycoder with a similar effect…
how would one approach this…any suggestions?

regards
danneskjold

You could always use SetPixels and GetPixels on a texture… like we did in h2flow

http://www.haptixgames.com/images/_h2flow_waterbomb.gif

or you could set up a grid of blocks like Terreria

hi sabba2u…

thnx for replying …will try that…

regards
danneskjold