Hi guys,
I am looking for a way to fake an animated radial blur (the effect of going very very fast) that i would love to apply to my game camera when i zoom in. The zoom scene is a hand painted map on a table, very very high resolution, and an orthografic camera looking at it.
When I zoom in (changing the camera size), i would like at a specific point to activate a sort of animated radial blur as if “falling down” for a couple of seconds and use those 2 seconds to fade a way the hand painted map and reveal a full color 3d one (same area, it looks 3d but because made out of pre-rendered sprites).
Is there a way to fake this effect that you might now of? I tried searching a bit in the store, but couldn’t find anything similar that might be working on my strange 2d/fake 3d setup.
Any idea about it is super welcome!
Cheers,
H