We are having an issue with the fallback texture not being displayed for the pro water shader on some cards. Is there a way to test for this and fix it?
It would be cool to be able to simulate different card configurations, or maybe there is a way to do this?
Most often these types of bugs are the toughest to fight, because something funky happens in the graphics driver (especially on PC). So the only reasonable way to test it is to actually get the damn card.
We have seen this same problem (no water visible at all using the Reflective/Refractive water) on:
Windows reports this about the video card:
Model: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
Driver: ialmnt5.sys
(Driver installed Thursday, May 19, 2005)