Hello, I would like to make Fall Guys offline a regular student project, I can do it through a navmesh grid, jumping over the abyss turns out normal, but I would like to do something like random so that some bots don’t jump, how can I do this?
You can google it as what you are asking about is just basic game AI.
A quick google search finds literally 1000s of relevant results, such as:
Good luck
But this is not exactly what I need, I know navigation, I know that the navmesh agent should jump over the gap, but it does it linearly and the result will be that bots will jump over 100% of the time, but I need to make sure that there is randomly, thus the bot may not be in time.