Fallback handler could not load libc.dll Error

Hey guys,

I’m currently looking at my logs that are being created when running my game .exe and I’m seeing this error which is preventing the game from continuing…

Fallback handler could not load library C:/Users/Tim/Documents/Kytharos-TheIronLexicon/Kytharos/ServerBuild/Game Server_Data/Mono/libc

Fallback handler could not load library C:/Users/Tim/Documents/Kytharos-TheIronLexicon/Kytharos/ServerBuild/Game Server_Data/Mono/libc.dll

Fallback handler could not load library C:/Users/Tim/Documents/Kytharos-TheIronLexicon/Kytharos/ServerBuild/Game Server_Data/Mono/libc

It’s looking for ‘Mono/libc’ which it shouldn’t be. Correct me if I’m wrong but I’m assuming this is something to do with Monodevelop?

I’ve tried building in both 32bit and 64bit with the same result.

Help!

I know this post is over a year old, but I’m having the same problem. Did you find a solution? It doesn’t seem to actually break anything, but I still want to know why it is happening.