I think this is a known issue bug. But just in case there is a solution for this problem please let me know.
If I set up speaker to prologic:
AudioSpeakerMode.Prologic
and it fail. I get a console message:
How can i get the current speaker mode?
I expect to get stereo using speakerMode
.
Debug.Log ( AudioSettings.speakerMode.ToString() );
And in console i get
Insted of Falling back to stereo as the console error explane.
Thanks a lot for all Unity work done, is grate!!!