How would you make a game with rooms like Fallout Shelter.
It seems 2D but the room “change” depending on the camera.
How is it done?
How would you make a game with rooms like Fallout Shelter.
It seems 2D but the room “change” depending on the camera.
How is it done?
You can change the camera type at runtime if you change it’s projectionMatrix. You can lerp from perspective to orthographic projections depending on the “zoom” level (distance between camera and a plane).
Search that on google, there are a lot of answers here and on the forum.
Isn’t there a setting to turn off ortho snapping?
Hi I found this and thought it may help you guys out it is a clone version of Fallout Shelter