My first game was just published to the AppStore, so i decided to make one post here, to show it to the community
FIrst of all i’d like to thank to the whole community, for the help through the dev process of my game. I had few problems and i was able to find solution pretty quickly with the help of the other developers here. Many thanks… Not to mention the priceless information, that was allready written and is easily found through Google…
Anyway…
Game Name: Fan Fun 3D
Type: Puzzle \ Arcade.
platform: iOS (Hopefully OSX in a near future if i manage to understand all the stuff about sandboxing, etc)
Android version will be for sure, but not in the PlayStore, because Google discriminates Bulgaria’s developers and i can’t sell applications in their store… I can only post them for free, which i will not do…
Anyway i will release it in the Samsung and Amazon AppStores
** (Weird cuz Amazon and Apple are entirely American companies and i can sell applications in their store from Bulgaria, but i can’t in Google… cheez) ***
pretty hard to get noticed btw … maybe i was expecting different situation but sellings are terrible :)… Well it’s day 4 so i guess i need some patience…
Any advice, where i coud market the game? If somebody have some experience? Facebook, Google? I’ve made one Ad in facebook with some cash limit per day and its getting nice page likes of the game page, but no buyings.
Not to mention, that the game allmost misses the appearing in the New section in the puzzles \ arcade. Don’t know why, but it showed up directly on the second page in the AppStore…
Thanks jeanB, would be grateful if you could spread the word
I know how you feel. We are from croatia - same status. Did you apply to 100% indie? We’ve just released Prince of Balls on samsungApps via 100%indie initiative. You should check it out if you havent already.
Indeed, its pretty hard to get noticed. Once you do, its even harder to monetize