Fantasy Jungle Environment Coming soon (Preview)

Fantasy Jungle Environment Coming soon (Preview)

Hay Forum

For our next asset we have teamed up with another great 3D Environment team Dustline Studios
To bring you a truly inspiring asset that will fit in with any fantasy or survival game

We have been working on this asset for two days with great progress.

This Fantasy Jungle Environment will be released for Mobile and PC platforms

This asset will include

a nice selection of high detail vegetation and rocks.
a selection of high detail ruin architecture.
Plus as always you will get a vote for models

Here is the previews so far

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As always we are open to feedback and ideas. Don’t Forget To Vote

Note

Steampunk Clockwork has been submitted but seams to be taking a bit longer than usual

WOW it looks next gen

Thanks :slight_smile:

Wow this is beautiful

Thank you we really want a AAA look from this asset

Looks like very nice pack coming out …again :slight_smile: I think the jungle would be better if it was natural, untouched. I mean those cutted trees makes me feel someone have been here …i think they should be naturally broken.

looks really nice, very high quality

Thanks, There will be different style tree trunks this is just the one we have made up so far :slight_smile:

Hay glad you like it

And this is exactly why i love your work.

Still waiting for the clockwork pack to be released any news?

thanks for appreciation, we are working hard to make this level good looking. :slight_smile:

u are the other modeler right?

we are 2 guys right now who works on this environment.

Here is the Progress we have made today
Today we have added

3 Stage Level Of Detail For all Objects.
Flowers.
Cliffs.
ruins.
Particle Systems: Fire Fly’s/ Mosquito’s / Falling Leafs.
Light Shafts For Unity Free and Pro.

We are still not sure of the pricing of this package but i can confirm it will be UNDER $40


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It looks fantastic.I had a chance to fly around it and I must say - next gen.

they look really nice, can you tell me the tip of making something high quality? Is it the texture that is the most important?

Honestly everything comes to place.Before modeling gather lot of references to make model as good as possible.Then comes texturing part, texture wisely, use specular map and normal map to give material definition. After that lighting plays big role also.

Check out texturing videos on youtube there is plenty of them.And practice every day.

I will get a web-player out tomorrow and getting this asset ready to submit

We are also adding the our first ever character to this asset The Survivalist

The Survivalist Web-Player

Glad you liked it :slight_smile:

so you are adding the character to the map?

Yes this character will be released with this asset and as a separate asset

This Asset Is now Complete and on its way to the asset store

I have added 4 particle effects to bring your scene to life
This asset comes complete with LOD Models and a nice sample scene

We have also kept our low pricing with this asset and will be available at only $25

Here are a few screens.