Hi,
In my Game I’ve got some stars in space realized as planes with an alpha image, the mobile/transparent/vertex color shader and a billboarding script of mine (which rotates them towards the cameras all the time).
However, far away sprites are displayed as white square-things instead of the sprite.
I’ve attached an image to illustrate that, the bottom left sprite is correctly displayed.
Do you’ve got a clue how to solve this?
Thx!