Far object texture problem

Hello there!

I am developing some Augmented Reality application and I some some problems with textures on objects that are far…
I am attaching some images to explain it better.

This is when the object is near from camera:

And this is when the object is far from camera:
1213481--49441--$captura1.png

This image was got by an iPad4, and the black texture stay blinking all the time!!

When the object is far, some problem occurs, like a z-buffer fighting, but there is no mesh over other mesh. the 3d model is very simple, only simples planes…

I searched for this problem everywhere but with no results…

These are the quality and texture configs:


1213481--49443--$captura4.png

Thanks.

I have just solved the problem!
I set the Camera Near to small (0.01). Now it is set to 1 and everything works perfectly!

Thanks.