HI!
I have the following problem: I want to have a bloom / glow effect on platforms when I step on them. For this I use a self-illuminating material on the platform and a put the “Fast Bloom” Shader on the Main Camera.
That works fine, but the problem is, that the point lights in the scene get also that effect. Is there a way to exclude the lights from getting affected by the shader?
Thanks a lot.
Best regards,
Elisabeth