I am wondering if there is some kind of subtle limit to animator component how short clips it can play, when conditions and exit state are in effect.
When I use short animation clips or fast ones when they are equal to 3-7 frames that has exit state and conditions are involved. The animation stucks at the end of state,causing a freezes for around 4-8 frames. It happens pretty much consistently.
My animation clips are 30 fps played at 2x speed. The freezing clips’ exit time is 1 and transition time 0.
I also tried playing fast short animations with exit state in a loop and no freezing occurred. I tried to redo the freeze with a simpler controller and it didn’t happen this time.
I saw an older post mentioning this;
“You can address this by moving the exit time graph so it ends a little before last frame and transitions smoothly into the exit time condition.”
But for me since I don’t use transition for this particular animations this is not ideal also still doesn’t really fix the freeze.