faster load time in unity pro?

Hi,
Is the engine actually loading during the splash-screen or does it load first and then just show the splash screen?

Or let me put it differently: will the game be loaded faster because the splash screen isn’t shown or will I just be able to set a different splash-screen.

I’m working on a small game people might even want to play for a couple of seconds, but if it doesn’t speed up the load time, i don’t see a reason to use unity pro (if there’s a splash screen in the beginning anyway)

EDIT: I tried the unity pro trial, but the “powered by unity” is still there. How can I remove it?

1 Answer

1

There’s always a splash screen (it’s part of iOS, not Unity), but loading with Pro would probably be faster since you can set the build stripping level to reduce the size of the engine by removing unused parts.

If the game is still in memory, then it won’t have to re-load anyway.

I'm not on iOS, but making a mac game :X Is there still no way to remove it from the mac builds? EDIT: I only have these settings: http://cl.ly/EOsd

Oh, well, in that case with Pro there's only a splash screen if you want one, but it won't load any faster. The load time should be pretty much nonexistent anyway unless you have a huge game.

I installed the Unity pro trial now and there is still a splashscreen. Ho can I remove it? The project was ported over from a non-pro version but I also have a splash screen when I make a new project. I created this using pro: http://cl.ly/EOEG

There isn't a splash screen in Pro. The trial is a trial, and probably can't have the splash screen removed.