Unity version (reproduced): 2017.1.0f3, 2017.1.1f1
Non-reproduced version: 5.6.x
OS: macOS Sierra 10.12.6
Step to reproduce:
- Create new project (2d or 3d)
- Quit from Unity
Get Fatal Error: “GetManagerFromContext: pointer to object of manager ‘InputManager’ is NULL (table index 1)”
Anyone know how fix it?
have the same problem! PLEASE HELP
I find workaround. If i not save my scene and click quit, unity suggest to save scenes before exit, when i click save, unity correct exit.
When developers fix this bug?
Hi, I have the same error on OSX 10.11.6. Saving the scene doesn’t change anything for me. I am using Unity 2017.1.1. Sometimes, changing the scene loaded at the start will make it so Unity will not crash. I’ve been having this issue since Unity 5.6. I am running a Mac with an OpenGL 3.3 videocard. My other Mac computer supports OpenGL 4.2 and doesn’t get this issue.
Hopefully, it will be fixed soon.
Hi Guys
I believe If you go into preferences and turn off load previous project on startup it seems to work for me. i was having the same error but changing this allowed me to create new projects and open and quit without errors.
If the Fix Works For others Please Tell Me.
Thanks
I just got the same error, when clicking on the X in the upper right hand corner of Unity v5.6.4p4, on Windows 10 64-bit Pro. I had saved the project, but not the current scene, as it was an empty, unchanged default scene.
I was only working with Editor scripts at the time.