Fatal signal 11 (SIGSEGV), code 1, fault addr 0x18 in tid 22039 (UnityMain) ANDROID

08-25 14:56:53.577 22016 22039 I Unity :
08-25 14:56:53.577 22016 22039 I Unity : (Filename: E Line: 0)
08-25 14:56:53.577 22016 22039 I Unity :
08-25 14:56:53.594 22016 22039 F libc : Fatal signal 11 (SIGSEGV), code 1, fault addr 0x18 in tid 22039 (UnityMain)
08-25 14:56:53.656 191 191 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
08-25 14:56:53.656 191 191 F DEBUG : Build fingerprint: ‘google/razor/flo:6.0.1/MOB30X/3036618:user/release-keys’
08-25 14:56:53.656 191 191 F DEBUG : Revision: ‘0’
08-25 14:56:53.656 191 191 F DEBUG : ABI: ‘arm’
08-25 14:56:53.656 191 191 F DEBUG : pid: 22016, tid: 22039, name: UnityMain >>> com.KookinMeisters.Tower3d <<<
08-25 14:56:53.657 191 191 F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x18
08-25 14:56:53.683 191 191 F DEBUG : r0 aef5f398 r1 98716610 r2 a229a210 r3 00000018
08-25 14:56:53.683 191 191 F DEBUG : r4 aef5fe34 r5 aef5fdf8 r6 98716610 r7 97d6f640
08-25 14:56:53.684 191 191 F DEBUG : r8 9ce613d0 r9 aef5f3ac sl 00000000 fp 00000000
08-25 14:56:53.684 191 191 F DEBUG : ip a18e0488 sp aef5f308 lr a229a224 pc 00000018 cpsr a0070010
08-25 14:56:53.723 191 191 F DEBUG :
08-25 14:56:53.723 191 191 F DEBUG : backtrace:
08-25 14:56:53.724 191 191 F DEBUG : #00 pc 00000018
08-25 14:56:53.724 191 191 F DEBUG : #01 pc 00d19220 /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (ZNK5physx3Ext5JointINS_9PxD6JointENS_24PxD6JointGeneratedValuesEE13getBreakForceERfS5+16)
08-25 14:56:53.724 191 191 F DEBUG : #02 pc 0035f4bc /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (_ZN10CastFilter9preFilterERKN5physx12PxFilterDataEPKNS0_7PxShapeEPKNS0_12PxRigidActorERNS0_7PxFlagsINS0_9PxHitFlag4EnumEtEE+52)
08-25 14:56:53.724 191 191 F DEBUG : #03 pc 00d3c5e0 /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (_ZN18MultiQueryCallbackIN5physx12PxOverlapHitEE6invokeERfPKNS0_2Sq13PrunerPayloadEj+940)
08-25 14:56:53.724 191 191 F DEBUG : #04 pc 00e986b4 /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (_ZN28BucketPrunerOverlapTraversalI16OBBAABBTest_SIMDLb0EEclERKN5physx2Sq16BucketPrunerCoreERKS0_RNS3_14PrunerCallbackERKNS2_9PxBounds3E.part.26+2260)
08-25 14:56:53.724 191 191 F DEBUG : #05 pc 00e9de78 /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (_ZNK5physx2Sq16BucketPrunerCore7overlapERKNS0_9ShapeDataERNS0_14PrunerCallbackE+2844)
08-25 14:56:53.725 191 191 F DEBUG : #06 pc 00e90bd4 /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (_ZNK5physx2Sq10AABBPruner7overlapERKNS0_9ShapeDataERNS0_14PrunerCallbackE+228)
08-25 14:56:53.725 191 191 F DEBUG : #07 pc 00d3dc08 /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (_ZNK5physx14NpSceneQueries10multiQueryINS_12PxOverlapHitEEEbRKNS_15MultiQueryInputERNS_13PxHitCallbackIT_EENS_7PxFlagsINS_9PxHitFlag4EnumEtEEPKNS_12PxQueryCacheERKNS_17PxQueryFilterDataEPNS_21PxQueryFilterCallbackEPNS_20BatchQueryFilterDataE+484)
08-25 14:56:53.725 191 191 F DEBUG : #08 pc 00d3e2b4 /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (_ZNK5physx14NpSceneQueries7overlapERKNS_10PxGeometryERKNS_11PxTransformERNS_13PxHitCallbackINS_12PxOverlapHitEEERKNS_17PxQueryFilterDataEPNS_21PxQueryFilterCallbackE+144)
08-25 14:56:53.726 191 191 F DEBUG : #09 pc 003382a4 /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (_ZN5Unity12PhysicsQuery14OverlapCapsuleERK8Vector3fS3_fi23QueryTriggerInteraction+348)
08-25 14:56:53.726 191 191 F DEBUG : #10 pc 0077bb94 /data/app/com.KookinMeisters.Tower3d-1/lib/arm/libunity.so (_Z43Physics_CUSTOM_INTERNAL_CALL_OverlapCapsuleRK8Vector3fS1_fi23QueryTriggerInteraction+104)
08-25 14:56:53.726 191 191 F DEBUG : #11 pc 00003ef4
08-25 14:56:55.665 2355 2401 I Finsky : [1985] com.google.android.finsky.c.e.run(1154): Replicating app states via AMAS.
08-25 14:56:55.715 1402 1402 W Binder_7: type=1400 audit(0.0:7097): avc: denied { ioctl } for path=“socket:[370026]” dev=“sockfs” ino=370026 ioctlcmd=7704 scontext=u:r:system_server:s0 tcontext=u:r:system_server:s0 tclass=unix_stream_socket permissive=0
08-25 14:56:55.715 1402 1402 W Binder_7: type=1400 audit(0.0:7098): avc: denied { ioctl } for path=“socket:[370026]” dev=“sockfs” ino=370026 ioctlcmd=7704 scontext=u:r:system_server:s0 tcontext=u:r:system_server:s0 tclass=unix_stream_socket permissive=0
08-25 14:56:55.760 600 706 E NativeCrashListener: Exception dealing with report
08-25 14:56:55.760 600 706 E NativeCrashListener: android.system.ErrnoException: read failed: EAGAIN (Try again)
08-25 14:56:55.760 600 706 E NativeCrashListener: at libcore.io.Posix.readBytes(Native Method)
08-25 14:56:55.760 600 706 E NativeCrashListener: at libcore.io.Posix.read(Posix.java:169)
08-25 14:56:55.760 600 706 E NativeCrashListener: at libcore.io.BlockGuardOs.read(BlockGuardOs.java:230)
08-25 14:56:55.760 600 706 E NativeCrashListener: at android.system.Os.read(Os.java:367)
08-25 14:56:55.760 600 706 E NativeCrashListener: at com.android.server.am.NativeCrashListener.consumeNativeCrashData(NativeCrashListener.java:240)
08-25 14:56:55.760 600 706 E NativeCrashListener: at com.android.server.am.NativeCrashListener.run(NativeCrashListener.java:138)
08-25 14:56:55.897 2355 2401 I Finsky : [1985] com.google.android.finsky.c.c.a(316): Completed 0 account content syncs with 0 successful.
08-25 14:56:55.898 2355 2355 I Finsky : [1] com.google.android.finsky.services.j.a(149): Installation state replication succeeded.
08-25 14:56:56.474 191 191 F DEBUG :
08-25 14:56:56.474 191 191 F DEBUG : Tombstone written to: /data/tombstones/tombstone_05
08-25 14:56:56.474 191 191 E DEBUG : AM write failed: Broken pipe
08-25 14:56:56.475 22016 22083 W AudioTrack: releaseBuffer() track 0xab33db00 disabled due to previous underrun, restarting
08-25 14:56:56.476 22016 22114 I Choreographer: Skipped 169 frames! The application may be doing too much work on its main thread.
08-25 14:56:56.476 22016 22016 I Choreographer: Skipped 169 frames! The application may be doing too much work on its main thread.
08-25 14:56:56.478 600 616 I BootReceiver: Copying /data/tombstones/tombstone_05 to DropBox (SYSTEM_TOMBSTONE)
08-25 14:56:56.482 193 593 D audio_hw_primary: out_set_parameters: enter: usecase(1: low-latency-playback) kvpairs: routing=2
08-25 14:56:56.505 600 3639 W MediaFocusControl: AudioFocus audio focus client died
08-25 14:56:56.506 600 9882 I WindowState: WIN DEATH: Window{aa4a4d u0 com.KookinMeisters.Tower3d/com.unity3d.player.UnityPlayerActivity}
08-25 14:56:56.507 600 9882 W WindowManager: Force-removing child win Window{e66ea75 u0 SurfaceView} from container Window{aa4a4d u0 com.KookinMeisters.Tower3d/com.unity3d.player.UnityPlayerActivity}
08-25 14:56:56.509 600 3639 I MediaFocusControl: AudioFocus removeFocusStackEntry(): removing entry for android.os.BinderProxy@8bfaa0a
08-25 14:56:56.518 600 610 W WindowManager: Failed looking up window
08-25 14:56:56.518 600 610 W WindowManager: java.lang.IllegalArgumentException: Requested window android.os.BinderProxy@fb34902 does not exist
08-25 14:56:56.518 600 610 W WindowManager: at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8736)
08-25 14:56:56.518 600 610 W WindowManager: at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8727)
08-25 14:56:56.518 600 610 W WindowManager: at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:1209)
08-25 14:56:56.518 600 610 W WindowManager: at android.os.BinderProxy.sendDeathNotice(Binder.java:558)
08-25 14:56:56.518 600 610 I WindowState: WIN DEATH: null
This appeared when Im started using Pysics.OverlapCapsule and change its coords on every touch in every frame, any suggestions how to fix it?
P.S. Tried OverlapBox, but still have the same issue.
P.P.S. Bug appears oftenly, when im change OvelapBox/Capsule coords too fast. Hope this info would help

In my case it was the result of me doing something stupid… I created a public variable, then dragged an object to it in the Inspector. Later I changed the type of the variable. This triggered Fatal Signal 11. Once I realized this was the problem, I looked at the public variable in the Inspector and saw that it said “Type Mismatch”. I then dragged a new object to that public variable in the Inspector, and everything was fixed after that.
Best way to debug this situation is to put a bunch of Debug.Log output lines throughout your code and see how far your code gets prior to the Fatal Signal 11 occurring. For me, it occurred right at the point that my code was trying to use that Type Mismatched variable.