Favorites in project stored cross project and as a result unity ask to remove them any time i open project that dont have those folders. Is there any chance so Unity will store them per project se we can use different favorites in each project to speed up work?
Hi @JesOb ,
The current Favorite workflow can be unfortunate. And I am not aware of any work done on it. That said, the search window could help with some of your workflow:
the Search window supports a concept call “SearchQuery” . A searchquery can be saved in your project (so it is shared between all of the contributors to your project) or saved as a user query (whch will be saved between all your projects). A SearchQuery will also persist all sorts of view state relative to the SearchWindow (icon size, table view setup). This is like a turbo version of the favortie. Use Ctrl + K to pop up the search window: