FBResult problem - "cancelled" key always "true"

I have this problem with Facebook SDK . I always get “cancelled”:true in my FBResult event when i succesfully post a feed using FB.Feed .

This is a known bug in their SDK for Unity: Log into Facebook

There is a workaround, you can change the DialogMode in the FbUnityInterface.mm

From this

self.dialogMode = NativeDialogModes::FAST_APP_SWITCH_SHARE_DIALOG;

To this

self.dialogMode = NativeDialogModes::WEBVIEW_DIALOG_MODE;