Hi All
Im going to hold my hands up and say this may be something simple, but after reading posts for a couple of days im no nearer getting it sorted.
I have a number of models that i want to use and they all have separate fbx files for the animations.
Ive chosen to go down the @ route, so i have been importing my main model “player.fbx” then importing the animation fbx files “player@idle.bx” and “player@run.fbx”
All the models are set to legacy in the rig, and ive unchecked the import animations on the “player.fbx”
Im using the animation behavior to try and trigger the @ animations but its just not working.
If i drag the @animation fbx files into the scene they play just fine. its just when i try to get my player.fbx model to play them.
Ive attached a few pics which may help trouble shoot.
Any help would be great as im wasting such a huge amount of time trying to resolve this issue.
Cheers
Mark