Ok, so I have searched through a few questions on here and haven’t quite found my answer, so I think I have to ask it now.
I’m making an RPG. It’s in First-Person, and I’m using the FPS Controller/Mouse Look defaults. I modeled a bow, and animated it to draw the string back. I put the bow into unity and childed (childed?) it to my player. The BOW (Not animation) looks fine in the window, but I don’t know how to script something so if I hold down the mouse button it draws the bow (and stays drawn). If I try to set the animation to automatically play, just to view it, the bow disappears and I can’t view it at all. What’s going on? Why is my bow disappearing, and how do I script it to draw with the mouse?