Hi guys!
I’ve been working on a character for my game for a couple of days now, and all the sudden it just won’t work in Unity… When ever I export it as an .FBX it will sometimes do okay, but other times it will sorta curl up and wrap into itself (see the picture)…
The weird thing is I can sometimes get it to behave by opening a new scene in maya and importing the old scene into it before exporting… which made me think it could maybe be a history problem, but it doesn’t seem to change anything when I delete the history!..
So after working for two straight days on trying to figure out what is wrong or just how to fix it, I am at a complete loss…
Does anyone know what the problem could be or how I could possibly solve this?!..
any help would be much appriciated…
thank you,
Alex!