I use paint 3D application by microsoft but when I export .fbx file and import it into unity, the model is grey. I watched videos on youtube with this issue but on their videos everything works great and their models are normally textured.
I assume that problem is in my computer.
Can anyone know what is the solution of this issue?
Hello, i had same problem but you need just change location of materials from “Use Embedded Materials” to “Use External materials (Legacy)”… you can find it when you click on your imported object in “Project window” - in inspector go to “Materials” - and change “location”.
If its still wrong colored then go back to “Model” scroll down to material and change color of main texture.
This work for me… i hope its understandable.
Thank you, you helped me too
But, i dont know why, but the colours are not the same has my Paint 3D model.
(example: light blue is now dark blue, grey is purple, etc.)