FBX format doesn't have a texture (3d Paint by microsoft)

Hello,

I use paint 3D application by microsoft but when I export .fbx file and import it into unity, the model is grey. I watched videos on youtube with this issue but on their videos everything works great and their models are normally textured.

I assume that problem is in my computer.

Can anyone know what is the solution of this issue?

Thank you.

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Hello, i had same problem but you need just change location of materials from “Use Embedded Materials” to “Use External materials (Legacy)”… you can find it when you click on your imported object in “Project window” - in inspector go to “Materials” - and change “location”.
If its still wrong colored then go back to “Model” scroll down to material and change color of main texture.
This work for me… i hope its understandable.

9 Likes

Thank you so much man, you are the best one at least for today :slight_smile:

Thanks! You solved my problem.

You saved a lot of time and energy for me! Thanks so much bro :slight_smile:

yay thanks!

@SVKsuli THANK YOU!

Thanks man, helped me as well :slight_smile:

Thank you! Don’t forget to press apply!

Thank you, you helped me too :slight_smile:
But, i dont know why, but the colours are not the same has my Paint 3D model. :confused:
(example: light blue is now dark blue, grey is purple, etc.)

1 Like

might be a problem with your lightning, just guessing…

Try clicking the lightbulb button the top of your scene @Blaster89898