I am using Maya with Unity. I am exporting Maya files to fbx fromat, and importing them to unity, no problems. I only have to hook up the textures to the objects material in the inspector.
If I want to edit a game mesh, I import it to Maya, but it comes in wihtout any of its game textures.
I assumed this was how it was supposed work by default, but Maya docs suggest you can import FBX with its textures
I checked the import options, and there are a lot of options. I couldn’t find an option that indicated anythign related to importing textures.
Is it possibe to open a Unity FBX game object in maya and have maya grab the textures along with it?
( a double-click on FBX in Unity’s Project View will launch maya, butits buggy and I get a blank Maya screen (no viewport) and can’t edit or navigate.)