Hi,
I am using unity3D pro version and I have to import .fbx file into Unity3D (made by google sketcher). It is possible for me to import it successfully, but textures are not visible in unity.
Any idea how I can solve this issue?
Thanks.
Hi,
I am using unity3D pro version and I have to import .fbx file into Unity3D (made by google sketcher). It is possible for me to import it successfully, but textures are not visible in unity.
Any idea how I can solve this issue?
Thanks.
Have you imported your textures to Unity as well as the .fbx file?
How I can import textures? I have a separate file along with .fbx file.
You got 2 options. 1, you turn on the embed textures option of your exporter, or two, you manually put them inside of unity (under assets, should sort them in a folder) in option 2, you also have to manually setup those textures onto the objects, which can take some time if you have a lot of objects.
Also, there is an option 2.b where you put the textures in unity, then assign those textures from that sub directory in your 3d program, then export those models, they should link up correctly back in unity in most cases.
Unity should at least pick up the diffuse texture applied to an object and find the texture of that name and apply it to your material.
So, yeah, you’ll have your texture files as images somewhere. Stick them in your Assets folder and then try re-importing your .fbx file.