FBX Import Scale >> Terrain Assets Download

Just a quick question. I downloaded the terrain assets and imported the package. I added some trees - GREAT! I tried another tree - YIKES! The scale was way off. I clicked on the tree in question in the projects panel and found the FBX Import section. I upped the scale a bit and tried again - looks good. I clicked on the tree again - FBX import is now set back to 1?!

Question: When I adjusted the FBX import scale what is being affected exactly? Has the original package imported now reflect my change to it? Or is the package imported now a part of the project folder hierarchy and changes in the project are reflected changes to the imported files only? I just wanted to make sure that my adjustment has not in any way affected the original package file.

Question: I notice that a number of objects also have AO added. These AO files are of no use to me because I am running the free version. If these are imported by mistake will that affect me negatively? I assume I should uncheck these on import?

Thanks for patience.

The original files are not affected by import settings. It affects only imported data representation.

It sounds like a bug (I’ve seen scale factor jumping back to original value, but I couldn’t reproduce it in development environment). Could you make a screencast which demonstrates the issue (you can use Jing for that)?