FBX importation problem.

I get this error at the end of exporting: This scene contains at least one transform node with multiple shape nodes. The plug-in will export only one of the shape nodes.
The name(s) of transform node(s):
|dumbu_grp|dumbu_transform_grp|dumbu_spine_bttm_pos|dumbu_spine_bttm_ctrl
|dumbu_grp|dumbu_transform_grp|dumbu_spine_top_pos|dumbu_spine_top_ctrl
|dumbu_grp|dumbu_transform_grp|dumbu_spine_mid_pos|dumbu_spine_mid_off|dumbu_spine_mid_ctrl

When put into Unity, it looks weird. Its hard to explain.

here is the file I am trying to import/export: http://creativecodingstudios.com/Unity/76.104.250.36/RobotAnimated.mb

anyone?

Really? Nobody can answer this?

I downloaded and opened your file (I have Maya 2011) and i exported straight away as fbx ( I have fbx 2010 with animations baked set)
It imported into unity and the animation plays just fine, there is however some poly mesh by his foot and he has no head.

weird. Can I see your settings on the FBX exporter?

yeah here is what i have

I had the same problems, but your settings fixed the problem, thanks. :slight_smile: