I'm trying to find where the FBX importer settings are at in Unity 3.2? My art friend has given me maya .ma models that are scaling 100X larger and I want to change the settings so it auto-scales down so I don't have to do it for every model.
I think you have to import one model, select it in the project tab, modify the import settings (scale factor) of the FBX Importer and then these settings will be reused every time you import a new one.
There is already an answer: how can I change the scale size of the FBX importer
If you’re using the same one I am, instead of selecting from your “Hierarchy”, select from your “Project” library… Don’t know if you’re still attempting but here you go.