Hello, today I need help with adding my model into unity.I have the model of my gun, I exported it (from blender) To a .obj file and another one as a .fbx file. When I export the .obj file, it has no materials, I think that is proper. But when I export it into .fbx, then add it into my game, I cannot see the model in the editor, or when I run the game. Help please
Be aware that the fbx may have a different scaling than the obj and you may adjust it inside the exporter or the importer inside of unity.
So are you saying, I need to change the scale of the gameobject when I put it in?
Nvm, I change the scale, and guess what, it worked, thnx for the help
Becuase, The scale was at 0.something I think