Hello
,
We’re excited to announce the release of our Optimize and Convert feature through Asset Manager. You can now quickly and seamlessly convert any files from the web, powered by our Pixyz technology!
Why?
Users often encounter challenges with transforming and ensuring interoperability between different file formats. Asset Manager aims to help organizations deliver the right content at the optimal level of performance. Industrial assets are frequently locked behind expensive tools and are difficult to access, which restricts the potential value that 3D visualization can offer to various teams or stakeholders within the same company.
What is it?
Optimize and Convert is a built-in pipeline that enables you to quickly convert any supported 3D files into a variety of general exchange formats. You can also apply automatic optimizations using the following parameters:
- Mesh Cleaning: Deletes duplicates, small objects, and all objects not visible from the exterior.
- Merge Optimization: Optimizes the product structure by reducing draw calls.
- Polygon Target: Sets a target number of polygons using any one of the below strategies:
- PolyCount
- Percentage of the total polygon count
For more details, please check our documentation page.
How to use it?
When working with a 3D model, you can leverage the new feature to streamline your assets. Simply select any supported 3D file while editing your asset, then click on Optimize and Convert.
The Asset Manager is designed to handle assembly models. To initiate the pipeline for assemblies, make sure to apply the action on the primary assembly file.
Who can use it?
This feature is available to everyone for converting 3D assets from most gaming formats and STEP data into major exchange formats, subject to file size limits.
Optimization operations are reserved for our pro our enterprise/industry customers.
See the full details on our documentation page.
What’s next?
We’re eager to receive your feedback on how we can improve this feature for your specific use cases. While we have numerous ideas and plans for its future development, we prioritize incorporating your input, so feel free to write some words in this thread.
Here are some known limitations we are already working on addressing:
- Enabling the import of Optimize and Convert files through the editor plugin (AM4U).
- Make the feature more discoverable, and enabling the usage for consumer roles.
- Allowing visualization of your converted assets within Asset Manager.
Thank you, and we look forward to your thoughts and feedback!

