Have you ever been assigning rectangles for your GUI in the editor while the game is running? Then perhaps you’ve had to write down the changes that you’ve made and then re-type all of the values into the script inspector. Please stop me if this already exists somewhere. I motion for an Apply Tweak function for GameObjects and Prefabs. You can save changes to the game while it’s running. It’d probably be a good idea to dialogue some kind of ‘are you sure?’ or better still to have undo functionality ( as well ). I think that applying changes while running the game will make prototyping EVEN FASTER on this platform.
That’s my thought.
Any takers?