Unity allows naming compute and graphics buffers, it would be very useful if we can see them in memory profiler too.
Note: this is well made and useful package overall
Unity allows naming compute and graphics buffers, it would be very useful if we can see them in memory profiler too.
Note: this is well made and useful package overall
this is a great idea! I’ll check if we can do anything with the current data collection approach - iirc we should have been gathering those names under the single GraphicsBuffers/ComputeBuffers entry, but if you see those separately, perhaps we could attach the name making those separate entries