[Feature Request] Object Snapping

Tilemaps should have the same snapping behaviour as regular sprites to help with object placement. For example, moving an enemy around while pressing ‘V’ to vertex snap to the tilemap.

yes grid snapping and pixel snapping as well as object snapping are all welcome

Yes, just started placing sprites on the level, and some need to go exactly over the tiles…
so SpritesToGrid snap would be needed.