Sometimes we initiate and assign game objects in the editor instead of the code, even if the game object count is more than a few. In this case, dragging and dropping or selecting from asset list may become tiring. (Currently dragging multiple items only creates “new” items, I could not find a way to add dragged items starting from the dropped element.)
If there was a feature that allows us to fill an array in the editor with multiple items, one after another, it would dramatically decrease the wasted time. Please see the attached screenshots.