[FeatureRequest] Filling an array in the editor by selecting multiple game objects

Sometimes we initiate and assign game objects in the editor instead of the code, even if the game object count is more than a few. In this case, dragging and dropping or selecting from asset list may become tiring. (Currently dragging multiple items only creates “new” items, I could not find a way to add dragged items starting from the dropped element.)

If there was a feature that allows us to fill an array in the editor with multiple items, one after another, it would dramatically decrease the wasted time. Please see the attached screenshots.
4759070--452135--Screenshot 2019-07-18 at 09.49.20.png 4759070--452138--Screenshot 2019-07-18 at 09.49.35.png 4759070--452141--Screenshot 2019-07-18 at 09.49.48.png

Just clear the array and then drag in all the elements, itll populate with all of them.